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Java lwjgl how to entity collision detection
Java lwjgl how to entity collision detection









It is important because it can help the player shoot a mob such as ghast. This includes all types of damage, except for void, fall, and effect-related damage. Hitboxes are areas where the mob can be damaged. They are crucially important for a lot of purposes.

java lwjgl how to entity collision detection java lwjgl how to entity collision detection

This line points in the direction the mob is facing. There is also a straight blue line that extends away from the line of sight. This explains how it is impossible to sneak up behind a mob without it seeing the player. Notice how the line of sight wraps all the way around the entity. This is the "line of sight", which is where its in-game eyes are, which could be independent of where they appear to be. There is also a flat red rectangle near its "eyes".

java lwjgl how to entity collision detection

Hitboxes are regions that describe how much space an entity takes up, which can be shown by pressing the F3 + B keys.‌ When they are shown, a white outline will be seen showing the location of the entity and the space it takes up.











Java lwjgl how to entity collision detection